Bachelor of Science in Information Technology

Courses that will provide laboratory exercises and hands-on experiences for students learn to both assemble and troubleshoot computers; install hardware, various types of peripheral devices, software, and configure and upgrade PCs. Other operating systems are also covered. Generally, after finishing this course, students will have a basic understanding of the use of computers and how they operate.

Builds a deeper understanding of how networks work, including the topics of LANs, WANs, service providers, packets, hubs, routers, switches, Internet protocols

This course covers theory and practice of audio production and its relationship to other aspects of media production. Students will critically listen, be comfortable in a recording studio environment, comprehend basic audio terminology and concepts, demonstrate appropriate microphone usage and placement, understand and demonstrate using varied tools for digital audio recording and editing, record and edit single and multiple audio tracks and demonstrate creative and functional application of sound and audio with and without accompanying visual media

Development of applications using web, mobile, and emerging technologies with emphasis    on requirements management, interface design, usability, testing, deployment, including ethical and legal considerations.

Credits: 3 units (2 hours lecture/ 3 hours laboratory)

Prerequisites: CC102 – Programming 2

In this course, students will learn the basics of media production using the media tools of photography, film, video, audio production, and interactive media. Students will be expected to understand: camera operation, audio control, basic directing, lighting, and editing. Students will also be expected to learn the terminology of video production/post-production and use this terminology competently. Students apply these fundamentals by participating in hands-on group projects.

This course will train the students in the use of basic tools of Photoshop, Illustrator, and InDesign.   It will also cover the difference between a pixel-based and vector-based graphic and import and export graphics in multiple formats. Topics include creating text and gradients, drawing and composing an illustration, transforming and distorting objects, incorporating color techniques, placing type in an image, how to work with layers and printing preparation will also be covered.

Introduces students to the fundamentals of networks and networking in IT. Includes  routing, switching, physical layer, security, and application areas.